News
Subscribe via RSS2026
Babylon.js 9.0 released with clustered lighting and Gaussian splatting (2026-03-26)
Clustered lighting for thousands of dynamic lights, a visual Node Particle Editor, volumetric lighting, textured area lights, and a complete Gaussian splatting overhaul.Kling 3.0 launches globally with 4K video and motion control (2026-03-25)
Kuaishou's Kling 3.0 rolls out worldwide with 4K/HDR output, built-in audio sync, multi-shot narrative generation, and motion transfer from reference videos.Solo developers are shipping complete games with AI tools (2026-03-22)
Multiple solo and small-team developers shipped finished games in March using Claude Code, Flux, and other AI tools, from bullet-hell platformers to Steam Early Access titles.Crowdfunding records fall as Cyberpunk TCG raises $8.3M (2026-03-21)
The Cyberpunk TCG raised $8.3M on Kickstarter in 24 hours, AdventureQuest Worlds hit 100,000,000% funded, and retro and board game projects are thriving.TRELLIS.2 brings open-source image-to-3D with PBR materials (2026-03-20)
Microsoft's 4B-parameter MIT-licensed model generates full PBR 3D assets from images in 3 to 60 seconds. Handles open surfaces and non-manifold geometry.Game industry layoffs continue through March 2026 (2026-03-19)
Ubisoft, nDreams, and EA all cut staff in March as the GDC survey reveals 28% of developers experienced layoffs in the past two years.Three.js r183 renames PostProcessing to RenderPipeline (2026-03-18)
PostProcessing becomes RenderPipeline, Clock is deprecated for Timer, and BatchedMesh gains per-instance opacity.itch.io ships major app modernization with Apple Silicon support (2026-03-15)
First major stable release in years with native Apple Silicon support, browser-based OAuth login, Electron 25 upgrade, and dropped 32-bit builds.South Korea and Steam tighten AI content labeling rules for games (2026-03-14)
Korea's AI Framework Act mandates labeling all AI-generated content in games with extraterritorial reach. Steam narrows disclosure to player-facing content only.GDC 2026 by the numbers: attendance down, AI divide deepens (2026-03-13)
Attendance dropped to 20,000. Unreal overtook Unity as the primary engine. Over half of studios use generative AI, but most developers say it hurts the industry.NVIDIA DLSS 5 launches at GDC with immediate backlash (2026-03-12)
DLSS 5's neural rendering drew criticism for altering character faces and overriding artistic intent, becoming GDC 2026's biggest flashpoint.Xbox gives all developers free cross-platform tools (2026-03-11)
PlayFab Foundation Mode gives every Xbox developer free cross-platform player accounts, saves, matchmaking, and live service tools.Chrome 146 adds WebGPU compatibility mode for older GPUs (2026-03-10)
Compatibility mode runs WebGPU on OpenGL ES 3.1 and Direct3D 11, bringing the API to older hardware. W3C also published WebGPU as a Candidate Recommendation Draft.Meshy Labs debuts AI-generated gameplay mechanics at GDC (2026-03-09)
Black Box: Infinite Arsenal generates weapon mechanics from text prompts in real time. Meshy hit $30M ARR and 10M users.LTX 2.3 ships open-source 4K video generation with native audio (2026-03-07)
A 22B-parameter open-source model that generates native 4K video at up to 50 FPS with synchronized stereo audio in a single pass.PlayCanvas v2.17 adds GPU-driven Gaussian splatting on WebGPU (2026-03-06)
f16 spherical harmonics, GPU-driven sorting and frustum culling, and a global splat budget for Gaussian Splatting on WebGPU.Steam Next Fest February 2026 shows clear discovery patterns (2026-03-05)
Over 2,200 games participated. Co-op games overperformed, narrative games struggled, and prior momentum was the strongest predictor of success.Nintendo Switch 2 launches with strong indie lineup (2026-03-03)
Indie World showcase highlights day-one Switch 2 titles including Blue Prince, Rotwood, and Kena: Bridge of Spirits.Godot maintainers overwhelmed by AI-generated pull requests (2026-03-03)
Rémi Verschelde calls the flood of AI-generated code contributions draining and demoralizing. The project has 4,681 open PRs.Roblox launches AI-powered 4D model creation (2026-03-01)
The open beta 4D creation tool generates interactive, physics-driven 3D objects from natural language. Players created 160,000 objects during early access.Unity previews AI game creation ahead of GDC (2026-02-28)
Unity CEO says a new AI beta at GDC 2026 will let developers prompt full casual games into existence with natural language.Godot 4.6 released with Jolt Physics and a new editor (2026-02-27)
Jolt Physics as the default 3D engine, a modern editor theme, unified docking, SSR overhaul, and LibGodot for embedding.Cinevva launches reels-first game discovery (2026-01-18)
Reels-first platform for discovering and playing indie games instantly in the browser.Godot 4.6 expected Q1 2026 with further web improvements (2026-01-10)
Godot 4.6 is on track for Q1 2026, continuing the engine's investment in web export.Web game development enters the WebGPU era (2026-01-05)
With WebGPU now available across all major browsers, 2026 marks a turning point for web game development.
2025
WebGPU now supported across all major browsers (2025-11-15)
WebGPU is shipping across Chrome, Firefox, Safari, and Edge, enabling modern graphics and compute on the web.Cinevva recognized as top performing startup in Shanghai (2025-10-18)
Selected among World's Top Performing Startups in digital science category by Shanghai investors ecosystem.Godot 4.5 adds WASM SIMD by default (2025-09-18)
WebAssembly SIMD enabled by default for improved web export performance.Safari 26 ships WebGPU support by default (2025-09-15)
Apple's Safari 26 enables WebGPU by default on macOS, iOS, iPadOS, and visionOS.Three.js r170 moves WebGPU modules to addons (2025-08-14)
Reorganizes WebGPU support and improves GLTFLoader compatibility.Firefox 145 adds WebGPU support on macOS ARM (2025-06-10)
Firefox expands WebGPU support to macOS ARM64, closing another gap in cross-browser coverage.Unity 6.1 adds WebGPU support (2025-04-22)
Unity 6.1 introduces WebGPU as a supported backend for browser builds.GeoGuessr launches on Steam Early Access (2025-04-15)
The popular browser-based geography game launches on Steam, showing browser games can cross over to traditional platforms.Babylon.js 8.0 released with native WGSL shaders (2025-03-27)
WGSL-first shaders eliminate GLSL conversion for WebGPU builds.Cinevva wins Dell for Startups pitch at SXSW (2025-03-12)
Second place in the Dell for Startups pitch competition at SXSW 2025.Godot 4.4 released with improved web export (2025-03-03)
Continues improvements to web export with better stability and compatibility.
2024
WebAssembly GC ships in all major browsers (2024-12-11)
Garbage collection reaches baseline support across Chrome, Firefox, and Safari.Three.js r171 adds zero-config WebGPU imports (2024-11-29)
Simplifies WebGPU adoption with straightforward imports.Epic launches Fab unified marketplace (2024-10-22)
Unifies Unreal Marketplace, Sketchfab Store, Quixel, and ArtStation into one platform.Unity cancels the Runtime Fee (2024-09-12)
Unity officially cancelled the controversial Runtime Fee and returned to seat-based pricing.Godot 4.3 adds single-threaded web export (2024-08-15)
Single-threaded web exports make browser deployment more practical without COOP/COEP headers.Three.js r167 enables WebGPU by default (2024-07-15)
WebGPU becomes the default renderer when available, with WebGL fallback.PlayCanvas adds Sketchfab integration (2024-05-20)
Browse and import Sketchfab models directly from the PlayCanvas Editor.Unreal Engine 5.4 released with Pixel Streaming 2 (2024-04-23)
Experimental Pixel Streaming 2 features for web streaming of Unreal content.Babylon.js 7.0 released (2024-03-28)
Major performance improvements and new features for web 3D.