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AI & Generative Models

Long-form video generation models

Long-Form Video Generation Models Modern AI video models capable of generating minutes-long consistent video with reference image support. Covers LongCat, Kling 3.0, Sora 2, Veo 3.1, and 13 more models across three tiers. Read more →

Frontier open-source generative AI models

Frontier Open-Source Gen AI Models Practical guide to the best open-source generative AI models for video, image, 3D, audio, speech, and world simulation. Covers Flux, Wan 2.1, TRELLIS, ElevenLabs, and more. Read more →

Technical Guides

Landscape generation for browser open worlds

Landscape Generation for Browser Open Worlds Beyond heightmaps and noise. Physically correct terrain generation, volumetric representations, diffusion-based synthesis, and GPU-driven LOD for the browser. Read more →

Browser 3D open world tech

Browser 3D Open World Tech Deep research into rendering, networking, and streaming tech for a multiplayer creator world in the browser. From Skyrim's cell system to Roblox's creator economy. Read more →

Web game engines comparison

Web Game Engines Comparison Detailed comparison of engines capable of producing web games, from full-featured engines like Unity and Godot to lightweight frameworks like Three.js and Babylon.js. Read more →

Web games tech stack in 2026

Web Games Tech Stack in 2026 WebGL vs WebGPU vs Wasm. A practical guide with real code examples and decision frameworks for choosing the right rendering and compute stack for web games. Read more →

Three.js and USDC tech report

Three.js + USDC Tech Report How to load USD binary files in Three.js without WASM or native code. Technology report on the pipeline from Pixar's USD format to browser-ready 3D. Read more →

Publishing & Marketing

Steam Next Fest strategy

Steam Next Fest Strategy What the data says about wishlists, demos, and timing. Real numbers from 200+ games, including breakdowns of who gained 45K wishlists and who gained 12. Read more →

Kickstarter for indie games

Kickstarter for Indie Games What works now, what doesn't, and whether crowdfunding is right for your game. Data from successful and failed campaigns with actionable takeaways. Read more →

How to launch your game on itch.io

How to Launch Your Game on itch.io Complete strategy guide for launching, marketing, and growing your indie game on itch.io. Covers page optimization, pricing, jams, and community building. Read more →

Game Design

Co-op game design

Co-op Game Design What makes "friend slop" games work. Peak sold 11 million copies. Content Warning hit 6 million downloads in a week. Here's the design pattern behind them. Read more →

Game Assets & Licensing

Where to find free game assets

Where to Find Free Game Assets Complete guide to free asset sources for 3D models, textures, audio, sprites, animations, and shaders. Covers Kenney, OpenGameArt, Freesound, Mixamo, and dozens more. Read more →

Game asset licenses explained

Game Asset Licenses Explained Creative Commons, Royalty-Free, MIT, GPL, and everything in between. What each license actually means for your game and when you can safely use an asset commercially. Read more →

Learning & Education

Online game development courses

Online Game Development Courses Guide Full guide to online courses for game development with credibility analysis, reviews, and pricing. Covers Unity, Unreal, Godot, game design, art, and audio. Read more →

Game Jams & Events

Game jams and hackathons

Game Jams & Hackathons Guide Complete guide to game jams, major events like Ludum Dare and Global Game Jam, web game advantages, and how Cinevva helps launch your jam game. Read more →